Flat runes are runes with a set number as the main stat. This is a great guide. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Crit. How to get : Scroll of Light & Darkness Awakened Bonus : New skill: Acquire [Mystical Blood Transfusion]. Damage +10%. Moreover having a first skill which deals damage proportionate to your MAX HP is very important to build the Wind Unicorn with lots of HP. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. Damage is base (base damage+modifiers)*crit modifier. Also Glancing hits needs a small update, It causes 50% Accuracy drop. I understand that a monster with 100% crit rate will actually get 85% against a stronger element due to elemental disadvantage. (Reusable in 4 turns). Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. Increases the Critical Rate of ally monsters with Fire attribute by 23%. 1st, the activation rate (stated on the skill, Galleon's 'Time to Loot' is 100%). It deals extra damage functioning kinda like a soft critical strike. Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking. 4 Cooltime Turn -1. My results: with howl on: 53 hits total, 52 crits => 98. if there is no crit, damage bonus = 30% If you actually look at the post I linked, the numbers are reported in there that shows how the equation was derived. Effect Rate +10%. Awakened Stats. Fire vs Fire does norm crit rate Fire va water seems to crit a lot more often. Discuss the game with…Here are the best Nat 5 monsters in the game right now. Devilmons: Feed it with 13 Amazons [Do not use Devilmons] Awaken bonus: Leader Skill: Increases the Accuracy of ally monsters by 22%. + Lv. The actual crit rate of mons is much higher than the stat sheet value and it is theorized that the Effective crit rate is calculated using the stat sheet crit rate and formula; Effective Crit Rate= (CR+CR)- (CR*CR). (Reusable in 5 turns). Glancing takes priority. Multiplier - 370% of the ATK stat before reduction . Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. I have a Zeratu, and I'm torn between a lot of builds. (Also remember Crit Rate rune goes up to 58% but Crit Damage goes to 80%. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation. buff that negates crit (acasis) Psycosi [Asia]Revoemag • 9 yr. Taharus Skills. 5 Cooldown Turn -1 Meteor Shot (100%) Solid Blades . You can't crit AND glance. 1 Enemy Info (optional) Help & Info Settings PresetsSummoners War - Monster. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Argen consumes said buff when fully stacked to get a lvl 5 attack bonus. If the caster has ATK UP status, then High Elemental gains up to 50% Crit Rate. Significantly decreased crit chance *. Causes an elemental explosion to attack an enemy. Lv. + Lv. % Kahli: Three of the high elementals have an ignore defense attack on skill two (fire, water, light), but the fire high elemental’s third skill is a party wide attack power and attack speed buff which also grants Kahli a round of invulnerability. Aeilene Skills. Imps at 70 crit rate did not crit every attack which would prove the chart correct. S3: Passive: +30% CR and +20% HP if you land a crit -> unknown cooldown Increase crit for 3 turns and attack all enemies (+current HP% damage), Recovers HP by 20% of damage if it crits. considering you have built some units for shannon 2A and you have elemental advantages. 1 Critical Rate versus. 5*{ATK}) Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance. The damage increases according to the number of dead allies. + Lv. . Xiao Chun Skills. Building a 100% success rate speed team isn’t about having overpowered natural 5-stars (nat 5’s), it’s. Posted by u/hotdwagz - 2 votes and 4 commentsWanna know why people felt like the crit rate was buggy again? Cause this game is a RNG fuckfest,I myself had a 97% crit rate unit missing two crits in a row (the very first two nukes,meaning I lost obviously),but I don't think it was a bug or whatever,simply RNG cucking you like this game always does,just like units proccing 3/4 times in a row,should. They appear to be around a 30% chance to Crush. 2 Damage +5%. Increase CRI Judge Summoners War. Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. 5 Cooltime Turn -1. + Lv. Chaos Magic Circle: Summons 5 magic spheres, which each can inflict damage equal to 150% of your Attack Power. Since every unit has a 15% base resistance, that cannot be overcome with accuracy, the best chance you can have is 85%. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 turns. without any doubt whatsoever a very small chance that a monster can glance an opponent even if: + Lv. I have near max towers tho and artifacts with coop and crit bonus as well as damage based on attack, and one of my Icarus hurts. The “damage increase” when you have elemental advantage is not a straight damage increase per se, its in the chance for crushing hits - opposite effect of glancing hits. DB12 (2/10): He can be used in Dragons B12 if you are low on damage dealers, but there are better options. Elemental advantage: No difference in base damage. Effect Rate +15%. Isabelle Skills. the latest open-world action RPG from HoYoverse. This is also true for any monsters with the Glancing Hit debuff. This attack will deal more damage according to your Defense. to be clear on elemental weakness and its effects, elemental weakness -> +15% chance of glancing hit, -15% chance of crit. Summoners War Chronicles. Practically speaking even at 100% crit rate, I'd estimate that around 50-66% of hits will fail to crit; source: way too many double Lushen runs in arena watching them miss 5/6 or even 6/6 cards. Unfortunately, you cant get a crushing hit if you crit. Effect Rate +10%. Argen gets Thirst by performing critical hits or using his first skill. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. Lv. From my experience, it seems that critical chance does increase when you have an elemental advantage. 2 Harmful Effect Rate +10%. Crit Rate - starts at 15% just like SW, but crit awakenings (see below on how awakenings work) are much more common. Ragnarok Origin. Damage +10%. ago. Summoners War: Chronicles has officially launched, a spin-off game from the Summoners War series that will feature a crossplatform RPG. Waiting for a free rune removal day to try different rune builds on him. Biggest changes are Jumaline and probably. 601 votes, 95 comments. I was falling asleep but now I'm wide awake because I was so shocked and had to get this out to all of you guys. Diana (Wind Unicorn) is a great utility hp support monster in Summoners War. • 8 yr. If you have 5 Knowledge, use all of your Knowledge to attack while ignoring the enemy's Defense and having attribute advantage. 53= 4002Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Lv. Summoners War: Sky Arena is coming to Steam 2024! Nov 17, 2023. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). This allows you to make a much faster and safer run. Zeik56. 303% is pretty good. 149K subscribers in the summonerswar community. Increases the Attack Speed of ally monsters Guild Battles by 16%. 5 Damage +10%. Effect Rate +10%. Damage +10%. Rage/BladeAtk%Crit D. Rate Crit. Lv. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Elemental Advantage doesn't affect debuffs in any way. Attacks all enemies to steal their HP by 15% of your MAX HP and steal all beneficial effects on all enemies. But no team is consistent enough for light dark or fire. 6 Harmful Effect Rate +15%. Multiplier - 380% of the ATK stat before reduction. Maybe your at 66% crit rate on a Savanah but with +180ish spd so if she's spd tuned even if she misses crits she can still def break and reduce atk bar. Causes an elemental explosion to attack an enemy. Details are as below for reference. 5+0. Effect Rate +15%. 5x regular damage. A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to their Critical Rate! A Red (Disadvantage) Indicator will give. Does elemental advantage increase crit chance and by how much? : r/summonerswar Does elemental advantage increase crit chance and by how much? 1 5 comments Best Add a Comment n4pp35t • 8 yr. His passive gives him elemental advantage and bearing buff that makes it very easy for his to survive. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Increases the Critical Rate of ally monsters with Wind attribute by 23%. situation 1 Fire monster - Water > Fire , Tyron gains a bonus +15% Acc Situation 2, Wind monster - Water < Wind Tyron Loses 15% Acc. + Lv. Yes they still had the glance chance but when they didn't glance the -15% crit was doing very little on high crit units. Damage Resistance Accuracy; 104: 30%: 50%: 15%: 0%: Level Stars. Nov 17, 2023. This will end up as a pretty huge meta change. Always gains elemental advantage in all Rift Beasts (+15% crit rate and +50% damage). Lv. Rate of Resistance - The actual chance that an effect is resisted, which can be found by subtracting Accuracy from Resistance. I have a 100% crit rate Sigma who is always my #1 contributor no matter the team setup. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. Damage +10%. Also his branding helps for faster dungeon runs. 5x regular damage. New Summoners War Monsters & Fusion. For R5 his shield and immunity get stripped, his heal is too low, and he brings no debuffs. Solid Blades. Unit with 30% crate has 15% against crit resistance buffed units. Honorable mention: Antares. This would be particularly useful for Jean who's crit rate would cap at 95% prior to any buffing. Rate Crit. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. Cooltime Turn -1. 3 Damage +10%. 1 sustain is enough, bring single-hit units with massive damage to remove Distorted Shield. Tested it on mobs (that was with other artefacts) a) normal attack 2100 crit 5000 b) normal attack 1700 crit 5400So, here are what we think are the best characters in their respective role: DPS characters: Klee, Diluc, Ganyu, Tartaglia, Xiao. Support characters: Venti, Bennet, Zhongli, Diona, Jean. Fire vs Fire does norm crit rate Fire va water seems to crit a lot more often. 6 Damage +10%. Damage +15%. If using any CR buff, subtract 30% CR from whatever. Damage Resistance Accuracy; 99: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 35: 5: 6660: 573: 436: 40: 6: 9060: 780: 593: Awakened Stats. Feng Yan is a Defense type monster with one attack, a self cleanse plus buff, and a passive. Always gains attribute advantage when attacking an enemy. 2 Damage +10%. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Your Attack Bar will increase by 10% each when the attack lands as a Critical Hit. Discuss the game with…Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. Significantly increased crit chance *. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under. Rate Crit. First LD in 2831 days. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Consider you lose 15% crit rate when fighting stronger element, i assumpt that we would gain 15% crit rate when fighting weaker one . Damage +10%. Also, the attacker's critical hit chance is reduced by 15%. There's 3 kind of Indicator: Green (Advantage) Yellow (Neutral) Red (Disadvantage) - A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to. Feng Yan (Wind Panda Warrior) is a great defense tank monster in Summoners War. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Additionally, your Attack Bar increases by 50%. 2. Flat runes are runes with a set number as the main stat. Having 100% crit rate removes the chance to land a crushing hit. Attacks an enemy and looks for its weakness. + Damage +10%. Most g1+ players were using 60% crit rate on their bruiser because it felt like it was enough. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. Wind units can also be useful for their high critical rate, and the Wind Jackal is particularly effective as his second skill increases critical damage. I have gotten S-SS in all of the rifts. Nov 04, 2023. Scam Stones and L&D. And some may not have any effect at all. Randy Skills. Increases the Critical Rate of ally monsters with Light attribute by 23%. Tower Of Fantasy. [WIND] Dragon, Jamire. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Punched. Basically, the slot 4 implicit for crit damage far exceeds the average rune sub stat differential; By that I mean, a non-ancient rune could have a max substat of 35% cdmg or 30% crate. This attack decreases the enemy's Defense for 2 turns with a 50% chance. Multiplier - 800% of the ATK stat when all allies are alive and up to 1240% when 4 allies are dead. (Reusable in 4 turns). glancing hits debuff. misc passives (molly, etc) If we ignore the last three, the community has proven that the true critical rate isn't the one written on the damn screen. The 4 th rune slot for all is crit rate % with crit damage substats until your runes are. This will give the attacker a small chance to Crush. ago macamiki • 8 yr. 2 Harmful Effect Rate +10%. Here’s a list of the best monsters in the current meta: 15. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Lv. Double Slash: Swiftly attacks the enemy 2 times, leaving Continuous Damage for 2 turns. GB12 (0/10): He has elemental disadvantage in Giants B12. Multiplier - 400% of ATK stat before reduction . Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Increase CRI Rate (Solid Blades) Continuous DMG (Assassinate . Effect Rate +10%. 3 Damage. . As a basic explanation of my understanding of glancing hits, it starts at 0% chance and therefore the chance cannot ever be decreased by something like crit rate attacking a monster your element is strong against like attacking a wind mon with a fire mon (I think this is what you were asking about molly). If using Anavel lead, you need 47% CR. In that case, the activation step is skipped and the debuff won't land. Damage +10%. Archer Takes down the enemy from a long range with their extensive attack range. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. + Lv. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. Inflicts Continuous Damage for 2 turns if you get a Critical hit. Guarantees to stun the enemy if both of them hit the same target. Here is what is said based on the summoners war wiki:. Increases the Critical Rate of ally monsters with Light attribute by 23%. 0*{ATK} Shatter: Attacks all enemies 2 times with a sharp wind and weakens the Defense for 2 turns with a 50% chance for each attack. Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Nigong. + Lv. I know for a fact that elemental disadvantage gives -15% crit rate because ppl used to abuse that fact with Hwa vs the old water giants b10 which would counter on a. When an attacker attacks a target that has an elemental advantage, there is a chance of the hit landing as a Glancing Hit (not sure of the exact % of this happening). 5*X where X is your current crate. 10. For example, a flat HP rune would have around 100 something HP as its main stat, but an HP% rune will have a percentage of HP of the monster that it’s put on as the main stat. Effect Rate +10%. Glancing hits are 25% less damage if I remember right, but considering that most nuker builds rely. 5 Damage +10%. Arena and Guild Wars Viability. Crushing hits are the elemental advantage variant of an elemental disadvantage glancing hit. Level 100 & higher drop rates?! – Summoners War November 2023 Update. Overpower: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. you will have 67% crit rate and from hu. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). One with fatal blade the other with rage blade. The recovery amount is proportionate to the Attack Power. Ideally +75 speed or around there with 150 crit damage and +800 attack and as high crit rate as possible. Elemental King (Passive) Always gains attribute advantage when attacking an enemy. Crit. If elemental advantage. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. This attack will deal more damage according to your MAX HP. Laika could use crit rate, i mean hes laika at least com2us could give him some love and laika and change his awakening bonus. It seems the b10 giant has pretty high resist as my 100% crit rate water imps with 60% acc only apply dot on 2-3 hits typically or even 1. - Fire is stronger against Wind. 601 votes, 95 comments. Elemental King (Passive). Description. But if want à picture. (Reusable in 4 turns). Always gains attribute advantage when attacking an enemy. Iselia Skills. Inflicts Continuous Damage for 2 turns if you get a Critical hit. 5 Damage +10%. with average substats, 10 crit rate per run puts you at 75% total crit rate (on monsters that dont get crit on awakening). Arena- Arena defense isn't his forte. 15% base crit rate. Disadvantage doesn't reduce the damage but reduce crit rate and give a fairly high chance of glancing blow. [Seal of Water] is automatically activated if the enemy dies. ) and let the 2/4/6's fall as they will _^. Star - Weaknesses - Runes - Ogre Rating Score and ReviewCross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Fire elemental have a passive that give 50% cd. I haven't tested thoroughly enough to see if it's the complete opposite of a glancing hit (glances cannot carry status effects for. Inflicts a deep wound to the target, leaving 2 Continuous Damage effects for 3 turns. Obtainable from: Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Water Scroll. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. What you say is true however it is not the full picture. See also: Hit Table. Nat 4 - 8. Grade: Type: Attack. Zeik56. Causes an elemental explosion to attack an enemy. Flat stats/res/accuracy/atk slot4 is an immediate sell. Can potentially use him to frontline in Elemental Rifts if you really have nothing better. Each hit has a 25% chance to ignore the enemy's Defense. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. Although he is REALLY squishy. So here are 10 best monsters that you can 6-star first: 10. You should do a max stat for some of the most used monsters. Damage +10%. Jamire + Tablo is the current Toxic Meta in High Rank RTA. I had no idea of this. Lv. Summoners War: Sky Arena Wiki Monsters Element. Biggest changes are Jumaline and probably Moria. (Reusable in 3 turns) Attacks the enemy with the spirit's power. 4 Damage +10%. 3) 2 Violent damage dealers or speed based damage. 097656% (one in 1024 artifacts that quad rolls in this sub or one in 262144 legend artifacts that has the sub), more than 4 times less likely that a max. ) Pretty simple, 100% always crits unless: counter attribute glancing. So 60% crate (assuming actual=effective for simplicity) would be: 60% crate, If game decides on crit=YES, then step 2: 50% chance to keep crit or discard it. Of course in theory or is possible and dont forget the 50% base cd. Elemental Advantage doesn't affect debuffs in any way. The target cannot be revived if the enemy dies from the first attack, and the damage inflicted to the other enemies will be. Nov 17, 2023. Each attack has a 25% chance to stun the enemy for 1 turn. I noticed my monster crit more with an elemental advantage. Determining Attack Outcomes The result of an attack action is judged on many factors such as the differences in stats and other metrics between the attacker and. r/summonerswar • New transmogs preview (Mage, Sky Surfer, Unicorn, Mystical Witch 2A and High Elementary 2A)Advantage gives 15% crit rate and chance to crushing blow. (Reusable in 3 turns). Genshin Impact Faruzan's appeal lies in her elemental rampage: Wind Realm of Nasamjnin. Do you have supporting proofs that says. Dungeons: 3/5 RTA: 5/5 Arena: 5/5 TOA: 5/5 Guild Content: 4/5. Katarina and Cassandra both have more ATK than Sigma, but significantly lower crit rate/damage, neither is ever able to match up to Sigma in any run. +30% flat Crit Rate. Lv. Effect Rate +5%. Lv. Lightning Claw. Summoners War: Sky Arena Wiki Monsters Element. Show Skill Ups. Reply Radiant-Yesterday-98. Summoners War Official (Guides, Tips, & Wiki Info) - SWMasters; Negatives: Has no AOE skills for speed clearing. These are the things that aren't hidden Come2us : crit value on monsters. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. So in Summoners War, there are two types of healing: Percentage Based Healing. Damage +10%. It is definitely fine and possible to still win (I went through most bosses at “Hard”), but. Blocks all enemies (boss excluded) from removing harmful effects for 2 turns. [Automatic Effect] Elemental Advantage in Summoners War. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. + Damage +20%. Cross Attack (4. Recovers the Attack Bar of all allies by 20% afterwards. Flat stats/res/accuracy/atk slot4 is an immediate sell. DB12 (2/10): He can be used in Dragons B12 if you are low on damage dealers, but there are better options. On landing debuffs, debuffs are affected by a) accuracy. Light. 27+36=63. I had one of each type, fire, water, and wind, and attacked a wind monster about 40 times with each. If you can get good Crit Rate from substats and Blade rune sets, well and good. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit. Leader Skill: The HP of Ally Monsters is increased by 21% in Guild Battles. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. Stuns the enemy for 1 turn with 20% chance. Skill 3: Leader Skill - Wind Ally Critical Rate +23%. crit rate buff/anti crit buff. Lv. 3 Harmful Effect Rate +10%. When your HP is at 30% or lower or you are attacked by a provoked target, the damage you receive is reduced by 50%. Also, the second skill in Human form is a 4-hit skill on single target, so if she crits 4 times, thanks to her passive she gets another turn. The game features a massive, gorgeous map, an elaborate elemental. Overwhelm of Water: Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. Effect Rate +5%. + Lv. In Human. (Reusable in 6 turns). The damage increases according to the number of dead allies. Skill 1: Fiery Claw: Attacks the enemy with sharp, fiery claws. Multiplier - 400% of ATK stat before reduction . I noticed my monster crit more with an elemental advantage. Rate. Units that scale damage based on HP are recommended.